Best WW2 wargame? / Crossfire - World War II simulation without measuring or counting turns


Most wargaming games revolve around three things that are present in virtually every title: measuring distances, rolling dice, and alternating players along clearly predetermined turns. In WWII Crossfire, only the dice rolling applies! It may sound novel and innovative, but now comes the second bombshell. The game was released back in 1996, so this innovative approach is from the last century!


The creator of the rules, Arty Conliffe, thought it was more important to "play by feel" using logical historical approaches than using artificial boundaries that don't match reality. A soldier running from cover to cover isn't going to stop an inch from a trench because his movement just failed, and the enemy machine gunner isn't going to just watch and wait his turn to open fire either.

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